All Geometry Dash Levels and What They Introduce
Theme Manager ![]() ![]() ![]() Space Explorer 3,110 posts | Post by Retired moderator. on Dec 9, 2015 22:40:59 GMT -5well, I am more talking about important in a positive way so no back on track. Can't let go so this is an extremely important level. Why? Because it is the level that usually decides if the player will play and like the game. Not only is it a huge difficulty spike, it shows that this game isn't easy and that it is not for the weak clubstep: first actually insane level in the game. Still one of the hardest. It will test your skills and kinda proves if a player is decent or not. The nightmare: basically makes bad players feel good about themselves. If you haven't beaten this, you haven't played the game fully. |
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Post by ethawesomegd on Dec 10, 2015 0:29:51 GMT -5And Nine Circles, which is an "easy" demon (it's hard at first, but it slowly turns into an easy demon after you learn it). It is a good level for players wanting to get into the hard demon levels but want to start somewhere easy. | |
Theme Manager ![]() ![]() ![]() Space Explorer 3,110 posts | Post by Retired moderator. on Dec 10, 2015 0:37:55 GMT -5 Add cataclysm and bloodbath cuz ur a skroob if u cent cumplit tham Trolling is a rule broken you know. Probably stereo madness or back on track. They are the first levels, and without them everyone would give up on polargeist. Not what I mentioned by important levels. The 1st levels of a game are always important but that was too obvious |
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Post by therealadazartar on Dec 10, 2015 1:02:19 GMT -5Would I be classified as a bad player with over 3k attempts of clubstep XD I ****ing hate mini ship parts... Also I think electrodynamix because it introduces people to speed boosters | |
Last Edit: Dec 10, 2015 1:03:12 GMT -5 by therealadazartar: To make my post not irrelevant . |
Post by Diamond on Dec 10, 2015 1:11:10 GMT -5Ulimate Destruction was the most important as the first level. | |
"You are a diamond, darling.They cannot break you." :3 :3 :3 :3 :3 =3 ;3; ;3; ;3;/ |
Post by Fimatic on Dec 10, 2015 1:11:57 GMT -5 Would I be classified as a bad player with over 3k attempts of clubstep XD I ****ing hate mini ship parts... Also I think electrodynamix because it introduces people to speed boosters 1.) It depends on your skill now; Clubstep took me 5393 attempts (with 216 fails past 80) but I either break or get close to Zobros' attempts on demons all the time now xD 2.) In that sense, every level's important: jump pads | |
Post by Mechanguis on Dec 10, 2015 4:49:38 GMT -5In terms of Custom Levels: Nine Circles: (this should be obvious) | |
- Mechanguis, [insert post creation date here] |
Post by Diamond on Dec 10, 2015 6:18:58 GMT -5 Would I be classified as a bad player with over 3k attempts of clubstep XD I ****ing hate mini ship parts... Also I think electrodynamix because it introduces people to speed boosters 1.) It depends on your skill now; Clubstep took me 5393 attempts (with 216 fails past 80) but I either break or get close to Zobros' attempts on demons all the time now xD 2.) In that sense, every level's important: jump pads Never laughed harder in my life XD | |
"You are a diamond, darling.They cannot break you." :3 :3 :3 :3 :3 =3 ;3; ;3; ;3;/ |
Post by ✩Speed The Weeb✩ on Dec 10, 2015 6:26:03 GMT -5 Would I be classified as a bad player with over 3k attempts of clubstep XD I ****ing hate mini ship parts... Also I think electrodynamix because it introduces people to speed boosters 1.) It depends on your skill now; Clubstep took me 5393 attempts (with 216 fails past 80) but I either break or get close to Zobros' attempts on demons all the time now xD 2.) In that sense, every level's important: jump pads Jumper Introduced Upside down vehicles (Ship) | |
Post by LuMaIchArgI on Dec 10, 2015 9:24:36 GMT -5 Would I be classified as a bad player with over 3k attempts of clubstep XD I ****ing hate mini ship parts... Also I think electrodynamix because it introduces people to speed boosters 1.) It depends on your skill now; Clubstep took me 5393 attempts (with 216 fails past 80) but I either break or get close to Zobros' attempts on demons all the time now xD 2.) In that sense, every level's important: jump pads Actually Base After Base is the first to use black background and xStep introduces more visual effects like the little Rhombus deco clouds and background flashes, still useless either way xP | |
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News Caster ![]() ![]() ![]() Undercover Support Mod æ 2,373 posts | Post by Waterarko on Dec 10, 2015 9:54:08 GMT -5 #zobros Actually Base After Base is the first to use black background and xStep introduces more visual effects like the little Rhombus deco clouds and background flashes, still useless either way xP Base after Base shows you that you don't need Ultimate Destruction (even though UD is a better song >.<) |
^ Quality post right there ^ Big thanks to VennDe for the profile picture! |
Post by newdasher on Dec 10, 2015 11:00:49 GMT -5 Actually Base After Base is the first to use black background and xStep introduces more visual effects like the little Rhombus deco clouds and background flashes, still useless either way xP Base after Base shows you that you don't need Ultimate Destruction (even though UD is a better song >.<) Lol. Base After Base is terrible. Ultimate Destruction is SO much better. | |
Post by LuMaIchArgI on Dec 10, 2015 11:07:47 GMT -5 Base after Base shows you that you don't need Ultimate Destruction (even though UD is a better song >.<) Lol. Base After Base is terrible. Ultimate Destruction is SO much better. I like them both the same ;-; | |
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All Geometry Dash Levels and What They Introduce
Source: https://gdforum.freeforums.net/thread/9937/most-important-levels-gd
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